We’re honored to announce that Sugarcane, a product created by IXL Learning that allows anyone to create their own learning games, has been recognized as one of the 2017 Best Websites for Teaching & Learning by the American Association of School Librarians (AASL)! The annual awards program applauds 25 websites that “provide enhanced learning and curriculum development for school librarians and their teacher collaborators.” To date, over 10,000 games have been created on Sugarcane.
Haven’t explored Sugarcane yet? Play some games or make your own at sugarcane.com (it’s free!)—or keep reading to see how Sugarcane can put a new spin on your learning!
Released in 2016, Sugarcane allows you to enter the information you want to learn about any topic and turn it into any of 18 game types, including Recall them All, Put in Order, That’s a Match, and many other colorful and creative formats. You can then share your game with others via Facebook, Twitter, email and more. Or, search for and play games that other users have created!
Sugarcane offers a fun and easy way for learners of all types to challenge their knowledge and explore new topics. For example: you might create a Concentration game to match periodic table elements to their symbols to study for your chemistry test, or use Flash Cards to prepare you for your Spanish vocabulary quiz. If you’re a social studies teacher, you could create an activity that challenges students to name each state’s capital. Or, if you just want to see which of your friends knows the most about Disney movies and their attributes, you could make a game for that too!
Check out Sugarcane today and let us know what you think in the comments below!